Transcript: Thinking about maybe some way of God damn it. Oh God. Nice. Thinking about some way partially for marketing, but also partially out of curiosity of what does a micro social network look like? Like, can we get 25 people? Can we get a hundred people? And maybe send out a survey and just see if there is any interest and what that interest may look like and see if people are kind of just down to hack on it and because I suspect that with a few more people in the mix, even with a very imperfect piece of software, um, might just accelerate the thing just fast enough. And even having the most basic query, your embeddings with my embeddings is, um, pretty remarkable I think. And I suspect that there is something deeply, something deep here. And I am very, very curious to explore it. And also at the same time, let these people, um, who have these expressions and maybe have some degree of ability to create website, um, make it easy for them to also create a website and then connect with each other as well. And maybe that's enough. And I guess that's where we're also probably heading again. The big problem is data and that's why I sent tools for that community. And maybe this is, this, this is getting closer to that.
The speaker is intrigued by the idea of a micro social network and wants to create an app that makes it easier to send voice notes to a small group of friends. They express a keen interest in receiving summaries of voice notes rather than full transcripts and want to cultivate a space for sharing ideas with a select group. They also discuss the possibility of sharing the same voice note with multiple groups and mention their intention to prototype the app. Despite feeling overwhelmed with other tasks, they contemplate swiftly putting together a plan for the micro social network.
The speaker seems intrigued by the potential for a social network-driven Boneyard Algorithm, wondering if it is targeted towards developers or the general public. They express a desire to explore the concept's potential for sharing and receiving information amongst friends, mentioning plans to set up networks for John, Chandler, and Jamie. They anticipate the possibility of creating a network effect, where inputting data could yield relevant feedback from others and reveal insights related to the individual's interests.
The speaker aspires to be part of communities that empower individuals to explore their data and bring value back to themselves. They are willing to take a job in such a space and believe it's worth doing. The goal is to build tools that make it easy for the individual to work with their data directly on a web page. They plan to move to a more reactive front end using Next.js and React, designing a feed and query system possibly using natural language. The speaker also mentions working on embedding audio and ensuring embeddings are accessible. The text discusses the process of obtaining and manipulating data and emphasizes the importance of experimentation and innovation. It uses the metaphor of building a playground to illustrate the iterative nature of the process, acknowledging that initial attempts may be imperfect but can be improved upon through learning from mistakes. The writer anticipates challenges but expresses a hope to avoid negative consequences and eventually achieve success. Finally, the text concludes with a lighthearted remark and a reference to going to sleep.
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The speaker reflects on a podcast featuring Mark Andreessen on Rick Rubin's show, highlighting Andreessen's enthusiasm for Usenet and its decline after AOL popularized the internet. They consider the potential of small, intelligent social networks to create something meaningful, especially with a few members who have programming skills. The speaker sees the endeavor as a social game that could be enhanced by designing an experience with enough structure to engage people, yet open-ended to allow for personal contributions. Committed to this vision, the speaker expresses a willingness to work tirelessly to refactor their code base, improving it to facilitate collaboration and assist others in the effort.
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AI for Friendship is gaining interest, fueling a creative desire to establish an environment akin to an art studio filled with engaging items. Dave proposed a concept, "14 days of 13 bad posts," to clear out unproductive thoughts, highlighting the importance of community building as seen in Seth Godin's work and the importance of presentation. The tool in question has the potential to be profitable, with the expectation that successful users will share their strategies, thereby encouraging more effective use by others. An idea for a social game revolves around the concept of mutual discovery between participants, with the flexibility for users to engage with the system simply or contribute to its development.
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I embarked on an exploration of diagram websites and found a vast amount of content – about 200 unique sites with diverse styles and topics. Ellie's effective categorization into tags and categories helps navigate through them, but the sheer volume presents a risk of overwhelming users. I've discovered personal connections within these sites, including a project I co-signed and work by Weiwei and Spencer. To engage others and prevent information overload on Friday, I'm considering creating a broad scavenger hunt to make the exploration process more interactive and thought-provoking.
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After a hike, I encountered Steph, leading to ongoing communication about hosting events. We discussed her co-organized salon on the AI alignment problem in March and my interest in hosting a website-building event during startup week, potentially in April or May. We also contemplated a tool for managing our projects and events, like a specialized project management software. Further, we talked about the connection between online communities and the physical gatherings they can inspire, emphasizing the cyclical relationship between the two.
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The author is reflecting on the challenges of effectively showcasing their work on the internet, particularly in relation to portfolios and resumes. They express frustration with the limitations of resumes in capturing the depth of their experience and contributions. Additionally, they discuss the ongoing financial and practical challenges of maintaining online projects and the importance of preserving past work for the benefit of future creators. The author considers using archive.org as a potential solution but expresses reservations about outsourcing this responsibility to a non-profit organization. They ultimately prioritize the use of such resources for preserving knowledge that benefits the broader community rather than their own personal or professional work. The speaker is exploring the idea of preserving their work and experiences in a meaningful and sustainable way. They express concerns about relying on external platforms like archive.org and consider alternatives such as hosting their own content and encoding it into a lower fidelity medium. They also discuss the concept of creating their own encapsulation and representation of their work, which they hope will be more long-term sustainable. The text discusses the idea of creating a collaborative storytelling and writing platform that acts as a memory time capsule by archiving and snapshotting links. It addresses the challenge of link rot and suggests that decentralized hosting and a network of machines could potentially help in the future. The text discusses the concept of a scoped IPFS that functions similar to RAID, where each file is known only once but stored multiple times based on its significance. It also touches on the importance of data permanence on the internet, addressing concerns about archiving family photos and trusting companies like iCloud to maintain data indefinitely. The author questions if they should trust these companies and expresses uncertainty about the longevity of their data stored on such platforms.
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The speaker is discussing the principles of social design in the context of creating engaging digital spaces, drawing on the collaborative work with Kristen. They emphasize the importance of social participation, challenges, and focused attention in driving user engagement within a product. Kristen's expertise in designing environments for coherence, sense-making, and collaboration is highlighted, particularly in the transition to digital spaces. The speaker believes that fundamental design elements, like those in a burrito, are critical for crafting unique and compelling user experiences in social design.
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The speaker did not complete their weekly review, which usually provides clarity and insights for the upcoming week. Despite this, they have many projects, personal life commitments, and community efforts to attend to, not to mention taxes. They plan to set week intentions using voice instead of writing, including the exploration of websites for the Diagram Website Explorers Club and developing a Canvas element-based editor for Daily Jam. The technical aspects of this project involve real-time data updates, efficient pixel manipulation, and secure user authentication through tokenization. A function is set to run every five seconds to update the canvas with the latest pixel data, ensuring all viewers see a consistent image while minimizing performance impacts. Other tasks include preparing tax paperwork, organizing Boulder events for systems and AI, and sketching ideas for a project called "co-net." The intention is to spend more time outdoors in the nice weather and to schedule the next "Site Craft Hang," while thinking about potential content for the "Explorers Club" website. Overall, it's a productive Monday morning with good weather contributing to a positive start to the week.